Developer
2022 - Present
Currently pursuing a B.S. in Computer Engineering at International Balkan University. Bridging the gap between theoretical computer science and practical, real-world application development. Relevant coursework includes Data Structures, Information System Design, Linear Algebra, and Discrete Mathematics. Actively applying academic knowledge to architect complex AI systems, full-stack applications, and game development projects.
2026 - Present
Architecting and developing scalable, cross-domain solutions. Currently building an AI-driven video automation SaaS platform by deploying Local LLMs integrated with OpenClaw and autonomous Subagents to handle media sourcing, dynamic script generation, and rendering (Tech stack: Python, FastAPI, Next.js, Supabase, Redis, Celery). Additionally, developing a 2D political simulation game with complex decision trees in Unity, and building an interactive 3D web platform for a dual-concept restaurant reservation system.
2022 - 2024
Architected, developed, and successfully commercialized custom market-maker bots and algorithmic trading automations for various Web3 token projects using Python. Demonstrated strong problem-solving skills by optimizing algorithms for high-speed transactions, API management, and building profitable automation systems from scratch.
2025 - Present
Developed and managed the web infrastructure for the IBU International Student Congress 2025. Collaborated as a core team member for the EIT Higher Education Initiative (HEI) Impact Campus Project, driving university-level tech innovation. Actively participated in the Digiage Game Development Camp, prototyping game mechanics in Unity.